Browsing posts in: scripting

Easy way to create a C# lambda expression from a string (with Roslyn)

I’ve worked on quite a lot of projects over the years, with many different teams, and one of the questions that keeps coming back to me over and over with a high degree of regularity is how to load a C# lambda from a string – for example from a configuration file.

This is not surprising, because being able to do that can give you a tremendous amount of flexibility in your code, as it would (for the lack of better word) unlock the possibility to alter business logic from the configuration level, without having to recompile and redeploy your application.

Historically, this has been possible but also quite a painful task. Today I wanted to show you a remarkably simple solution to this problem – with the help of the Roslyn compiler Nuget packages.

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C# REPL for .NET Core 2.0 and #load support from Nuget – dotnet-script 0.16 is out!

Last week, together with Bernhard we released version 0.16 of dotnet-script, the .NET Core 2.0 C# script runner. I’d like to summarize the new features in this short blog post – as there are two highlights of this release – which we are very excited about!

The project now offers a C# REPL (interactive mode) which can be access when launching dotnet-script without any arguments. All the features of scripting are supported in the interactive mode, including support for adding Nuget references via #r “nuget: {package}”.

The second large feature is support for #load “nuget: {package}”, which works similar to its #r counterpart, except not for assemblies but for referencing CSX files from Nuget.

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C# Script Runner for .NET Core 2.0!

As you may have read on this blog before, together with Bernhard, we have been working on a .NET Core and .NET CLI C# script runner, called dotnet-script, for a while now. Today I have a big announcement to make – we have recently released .NET Core 2.0 and .NET Standard 2.0 support!

These changes are part of 0.14.0 release that came out 3 weeks ago. We didn’t want to promote it that much, because – as it’s normally the case with .NET Core related stuff – the accompanying tooling wasn’t ready. In other words, there was no robust language services or intellisense story for writing .NET Core 2.0 scripts.

However, we are now ready with OmniSharp tooling too, which means you can enjoy C# scripting on .NET Core 2.0 in VS Code as long as you install the latest beta release of C# for VS Code. In parallel, we also already released a 0.15.0 version of dotnet-script.

Here is how to get started and a summary of what is new in 0.14.0 and 0.15.0.

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Writing C# build scripts with FAKE, OmniSharp and VS Code

In this blog post I’d like to show an extremely – in my opinion – productive way of writing build scripts using C#. As a basis, we’ll use the excellent core FAKE library called FakeLib, which is written F# and consume it in C# scripts.

Sure, there are other projects/task runners like Cake or Bau that allow you to write C# build scripts (few more actually out there) but the approach I’d like to show you today, is I think the most productive of all, so bear with me.

More after the jump.

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